top of page

IMMERSIVE EXPERIENCE

About 2023 I have the opportunity to study about Immersive creator experience at Futuergames Stockholm. I am proud to present that I can merge The reality world and Virtual Reality in my experience

DIASY BELL

This is my first Virtual reality experience  group work.

 The experience created under the grandpa's memories about Daisy bell song

The experience showed at the Teknikska Museet, Stockholm Sweden

​

Link: https://youtu.be/NHnhWL9Ixsg

XR UX AMUSEMENT PARK EVENT

VISUAL COMMUNICATION +

IMMERSIVE VIRTUAL REALITY

The idea is to develop virtual communication in the Event represented in virtual reality.

The idea comes with making Event launch to Gröna Lund ( amusement Park) in Stockholm to remind and interact with people to go and join Gröna Lund in summer's time.

Individual work

​

Link:https://www.youtube.com/watch?v=Rr7PcPF7sWE

METAHUMAN & UNREAL5
Wake up Sheila!!

Concept: Inception

Inception is the video brings you to see inside the secret world that you will get into touch if you will step toward and explor your experience

Inspiration: ghost house

Video experience: A Metahuman (Sheila guides you as she is an influser and brings you to go inside the ghost house but inside there is the house for a party and two more Metahumans ( Sutthiporn and Ardva ) will show up on stage and party together with Sheila and monster.

But in the end, Sheila wakes up from her dream.

Group work  Ardavan http://linkedin.com/in/ardavan-masihabadi-482a311b1

Sheila Gea https://www.sheiladgea.com/.

​

Link: https://www.youtube.com/watch?v=RotuC02Mb9U

Wake up Sheila mem.png
Stationary photo
Screenshot 2023-02-16 at 00.18.19.png

Concept: "Movenevt meetings change, Nordic/ Scandinavian and Past present future"   

-Visitors are connected to the tree through interactive nodes on the floor.

-The sharing of visitors' thoughts, feelings, and ideas collected from data from the exhibition are visually represented on the tree crown in real time.

Visual projections and immersive sound of the Nordic forest on the walls

Outline of the Experience

- Visitors are connected to the tree through

interactive nodes on the

floor.

- The sharing of visitor's thoughts, feelings

and ideas collected from data from 

the exhibition is visually represented on the tree crown in real-time.

- Visual projections and immersive sound of the

Nordic forest on the walls.

​

Team

SUTTHIPORN PASO (ME)

​

Stefan Kasapovski

linkedin.com/in/stefan-kasapovski-a1b78b225

 

Alexandra Kami

linkedin.com/in/alexkami

 

Karl Östman

linkedin.com/in/karl-östman-49529722

 

 

LINK :https://www.youtube.com/watch?v=vpou3IrWZFI

FLUFFY WORLD NEW ADVENTURE

Concept: 

From an early age when we were young we all have a sense of cuteness hiding in our memory.

 

When we are children we are eager and excited to touch fluffy things, not when we are adults. Even if we want to.

"Get in touch with the fuffy world" will bring your memories back and you can be a child again all for a happy time.

 

Not dangerous, no, blood or crime just childhood fluffiness just like you remember it.


VR experience starts with walking into the spaceship door and opening to the fluffy world where you get in touch and enjoin the fluffy world in the virtual reality and physical world. 

​

Team: Johan Fremin

https://www.linkedin.com/in/johan-fremin-7b414922/

​

Watch Here : https://youtu.be/5OymG2BEQ2s

​

world F.jpg

VR RELAX CAFE

Concept: 

The concept of VR therapy leverages the potential of immersive experiences to create a therapeutic environment for individuals to relax their bodies and clear their minds.

​

​

​

Team:

Sutthiporn Paso(me)

Sheila Gea 

https://www.sheiladgea.com/.

Rang Li

linkedin.com/in/rang-li-8143b687

Katarina Hakansson

linkedin.com/in/katarina-h-00209a15

​

Watch here :  https://youtu.be/0nbmb0nPX_4

Screenshot 2023-08-02 at 14.36.34.png

METAMUSIC

Concept: 

Bringing the user into deeper immersion into a musical experience with bodytracking. step into a reactive concert where your body movements effects the concert and it’s audience.

​

We want to create a audiovisual experience that do more than the controller tracking rythm experiences people are known to. In our experience, not just your hands, but your while upper body will be represented and have an effect inside the game.

​

​

​

CREATORS

Ardavan Masihabadi PM / Music

Pernilla Ackerfors 3D /Programer

Sutthiporn Paso 3D /Programer

Fredrik Björkman Developer

​

Watch here :https://youtu.be/76k_HEXJHbM

meyafha.JPG
VR Goggles

METAFASHION

Concept: 

Digital fashion is indeed evolving within the context of Web3 and virtual reality technologies. With the advent of augmented reality (AR) and virtual reality (VR) platforms, it's becoming possible to shop for virtual clothing and accessories and then dress up your digital avatar in both physical and virtual worlds.

Here's a corrected version of your statement: "We can shop from anywhere, even in the comfort of our own room, and dress up our physical selves in the real world as well as our virtual avatars."

This statement reflects the idea that digital fashion allows individuals to purchase and wear virtual clothing and accessories, which can be experienced in both the physical and virtual realms.

​

CREATORS

​

Pernilla Ackerfors 3D /Programer

Sutthiporn Paso 3D /Programer

Manomotion AB  Developer

​

Watch here :

Welcome
to My Spatial Portfolio

On the link below you´ll find my virtual CV which is created on a Metaverse platform, feel free to walk around and zoom in on the different real-life projects 

https://www.spatial.io/s/Pasos-experience-World-64b923ddef125efd32041ca7?share=2145590791952159096

bottom of page